Tuesday, February 26, 2013

Night Monumental Evil

Not my favorite record by any stretch, but boy, look at that cover. Shit!

LILITH - Chaotic Evil Magic User, Lvl: 8, Atr: 8/16/11/16/12/10 , AC: 2, HP: 25
Equipment: Banded Mail, Heavy Flail +1, Staff
Spellbook: First (3): Magic Missle, Burning Hands, Scribe, Allure. Second (3): False Gold, Shatter, Amnesia, Detect Invisible, Rope Trick. Third (3): Explosive Runes, Water Breathing, Feign Death, Haste (reversible). Fourth (2): Flame Charm, Fire Shield, Curse (reversible), Fumble. Fifth (1): Stone Shape.

LUCIFERIOUS - Chaotic Evil Fighter, Lvl: 8, Atr: 14/7/9/12/10/12 , AC: 6, HP: 51
Equipment: Studded Leather +1, Long Sword +1, War Hammer +1

BLOODLORD - Lawful Evil Cleric, Lvl: 9, Atr: 11/11/3/9/11/12 , AC: 5, HP: 29
Equipment: Studded Leather +2, Quarterstaff +1, Mace +1
Spellbook: First (4): Protection from Good, Command, Light, Cause Fear. Second (4): Hold Person, Resist Fire, Poison, Silence 15 ft. Radius. Third (3): Hold Person, Spiritual Weapon, Unholy Chant. Fourth (2): Sticks to Snakes, Create Poison. Fifth (1): Raise Dead.

MIDGARD - Chaotic Evil Fighter, Lvl: 9, Atr: 17/13/11/11/15/12 , AC: 0, HP: 42
Equipment: Plate Mail +1, Shield +1, Flail +1

BAALBERITH - Neutral Evil Male Fighter, Lvl: 9, Atr: 17/14/10/10/11/11 , AC: -2, HP: 39
Equipment: Plate Mail +2, Shield +1, Long Sword +1

If found together on their mountaintop lair, Enochian will be without armor (AC 9 yet bonuses apply) and will have the ability to breathe evil fire. 6d6 or 3d6 with successful save vs. breath weapon.




Sunday, February 17, 2013

The Hobgoblin Queen's Birthday - The Jade Consort


Entry for Tenkar Tavern's Grand Original Map Contest - Part Two "The Jade Consort"

THE HOBGOBLIN QUEEN'S BIRTHDAY
or
PARTY TIME ON THE ROSE RIVER

~Part Two~
THE JADE CONSORT


Among the gifts given to Ngorluz the Hobgoblin Queen on her birthday is the legendary "Jade Consort" - The grinning skull of an ancient sorceress queen, her head still bearing a jade crown. 

It was said that the queen was the ritual consort of a powerful demon lord, and he had given her the crown as a gift. When she wore the crown, she could summon her lover from the lower planes at will.

Few have ever acquired it, and fewer have been able to master it's power.

After taking the skull from its intricate box, the user places a kiss upon the skull's hideous grin and one of the following is instantly summoned. 

01-05 Jealous Succubus
06-10 Night Hag
11-15 Quasit
16-20 Githyanki strike team (1d4) in search of the Skull
21-30 Random witch or warlock wandering the planes upon a flying carpet
31-35 Mind Flayers
36-40 Githzerai strike team (1d4) in search of the Skull
41-45 2 Rakshasa Nobles with their court and retainers
46-50 Skull shatters into hundreds of razor sharp bits, causing 1d10 damage to everyone in 50' radius
51-60 1d6 Type V Demons
61-65 Lovesick Lich, former admirer of long-dead sorceress queen
66-70 Murderous Banshee
71-75 1d20 Manes Demons 
76-80 Efreeti
81-85 Black Dragon
86-90 Seriously Jealous Succubus
91-95 Beholder
96-00 Elder Demon Lord

"Justice" by Yana
Given to Ngorluz as a tribute to her power and beauty? Or is this a very unusual assassination attempt?

The Hobgoblin Queen's Birthday - The Bruggler

Entry for Tenkar Tavern's Grand Original Map Contest - Part One "New Creature - THE BRUGGLER"


THE HOBGOBLIN QUEEN'S BIRTHDAY
or
PARTY TIME ON THE ROSE RIVER

~Part One~

THE BRUGGLER


BRUGGLER
Armor Class: 4
Hit Dice: 8+1
Move: 120' (40')
No. of Attacks: 1
Damage: 2d8 or by weapon (+1d8)
No. Appearing: 1d4
Save as: F8
Morale: 10

The loathsome offspring of a greater hobgoblin witch and a bugbear chieftain, a bruggler stands 8-10' tall, has the mottled orange and gray skin associated with a hobgoblin, but with coarse, black hair like their bugbear lineage. 

They are found in dark forests and ruins, often acting as bodyguards for goblinoid chieftains and kings. Some small packs of brugglers will also lurk beneath bridges or near bodies of water. They are fond of raiding boats and drowning the passengers. 

In addition to using their immense strength to choke the life out of their victims, brugglers use various weapons including scimitars, scythes, hammers, and large two-handed swords. Brugglers use their claws for 2d8 damage and recieve a +1d8 bonus to damage when using a weapon. They can also throw large rocks for 2d6 damage with a range of 20 feet.

Two-headed brugglers are rare, but they are always revered as divine. A two-headed bruggler will almost always be a spell caster at the 10-12th level. When a bruggler pack is encountered, there is a 5% chance that a two-headed "Great One" will be among them. They can cast spells, but can also wield any weapon, favoring curved serrated blades. 

On the Rose River, a pack of brugglers lie in wait in the Sandy Grotto to the north east. They will ambush any watercraft on the river that approaches the Hobgoblin Queen's lair. 

Also guarding the river will be - 

1d6 river dwarf berserkers
1d6 bugbear river commandos 
1d8 hobgoblin sentinels armed with blowguns
1d10 goblin archers with flaming arrows
1d10 feral jackals

Saturday, February 16, 2013

Daazelbazan - City of the Anti-Hero Bards

"To rage in sound this valiant despair
Doom and gloom as each a splendid pair..."

Field Guide to the Shadowdrift
Hex #247


Daazelbazan is a walled city in an ash-gray landscape. Far from the legendary splendors of Celephais or the sandstone walls and brass towers of Piety, Daazelbazan is only gray stone and black smoke. A tight cluster of narrow streets, halls of drunkenness, alleys of murder and dens of corruption and perversions of every sort. It is also rumored that behind the facades of the pleasure palaces and houses of ill repute, one will find temples and sanctuaries devoted to monstrous deities of unspeakable aspect.


But the city became known for something else entirely; the strange music created by a small collective of bards and performers who had taken refuge in the derelict quarters of the city. It was rumored that the music was of an intensity and sound unlike anything heard outside of the city's walls. Some said it was used to summon demonic beings or to inspire extra-dimensional trances. Others said it was merely a reaction to  the oppressive surroundings.

Scrolls and books of Daazelbazan songs became highly sought-after and fetched high prices in lands far away. But the serious enthusiasts traveled to the forbidden city to learn from the originators of the sound. They learned to down-tune their lutes and citoles to a grim discord  They affixed their hurdy gurdies with extra strings to create unearthly drones. The strings of harps were cut and re-adjusted so to make a high-pitched scraping sounds. A psaltery was played with a metal chip very quickly, creating a sound like the clang of swords. Horns were fashioned from tree limbs harvested from haunted forests or from troll bones. Drums were made from similar ghostly trees and beast hides.

Alternate Bard Templates:


DOOMSKALD
Scribe and lyricist of grim lore. Can recite and chant accounts and sagas of the most baneful of histories. Will play a haunting and sorrowful melody which can cause feelings of crushing guilt, grief, and hopelessness.



DRONE WITCH
Can use a stringed instrument or horn to create an oppressive drone that can cause madness, energy drain and fear.


LUNGSMEN
Carry long pipes which are used for the ritualistic smoking of mystic herbs as well as for creating a loud meditative resonance that can produce a slow, soporific effect.


Other favorite Anti Hero Bards~